Containment Protocol
Imagine Sci-fi, but if they had ANY containment protocols ever, and you. You're the clean-up crew. Or who they call to actually ENFORCE their containment protocols.
The game is a Grid based retro dungeon crawler style. At the moment it's got "combat" with the enemy, and map movement with interactable doors.
Controls:
A/D to turn.
W/S forward and backward respectively
Left Click -> Shoot/Attack the "enemy"
Right Click/E -> Open Doors
Known Bugs:
- Turning sometimes inverts from the input inconsistently. Not sure why. If someone has any ideas feel free.
- Separately though, spamming turning loops back around to turn the opposite direction since it's the shortest angle to take.
- Some inconsistency with being able to get out of the map.


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